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Lost in Transmission is one of those ARC Raiders quests that looks simple on paper but can quickly turn into a heart-pounding nightmare if you're not careful. Mechanically, it's very straightforward: reach a specific location, interact with a console, and get out. The catch? You're forced into one of the most dangerous, high-traffic points on ARC Raiders Coins the Spaceport map, and you must complete every step in a single run. Fail, extract early, or die-and you'll be starting over from scratch.
Here's a complete breakdown of how to finish Lost in Transmission safely, efficiently, and with minimal stress. Powerful ARC Raiders Items can protect you very well.
Lost in Transmission Quest Overview
The objective for Lost in Transmission is simple but unforgiving. You must travel to Control Tower A6 on Spaceport, reach the control room at the very top, and interact with a specific console inside. There are no optional steps, no partial progress, and no checkpoints. Everything has to be done in one deployment.
Once the objective is completed, the quest is instantly marked as finished. From there, you can extract normally or go down fighting-either way, you'll be able to turn the quest in back at Speranza.
Where to Go: Control Tower A6 on Spaceport
Control Tower A6 is one of the tallest and most valuable structures on the Spaceport map, which makes it both tempting and extremely dangerous. High-tier loot attracts players and ARC enemies alike, so expect resistance no matter when you arrive.
To reach the top of the tower, you'll need to locate the zipline inside the elevator shaft. This shaft can be found in the northern hallway of the tower's interior. Once you're inside, the zipline is your only way up-there's no alternate path to the control room.
Before committing, take a moment to listen. Gunfire, ARC movement, or footsteps can tell you whether someone is already ahead of you.
The Zipline Risk: Your Most Vulnerable Moment
The zipline ride to the top of Control Tower A6 is easily the most dangerous part of the quest. While ascending, you are completely defenseless. If another player or enemy is already waiting in the control room, they have several seconds to line up shots while you can't fight back or dodge.
This makes timing and awareness critical. If you suspect someone is already above you, it may be better to ARCR Coins for sale disengage and return later in the same run rather than gamble everything on a blind ascent. Once you die, the quest attempt is over.
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